🗿Technical Sound Designer & DSP Engineer 🗿(Website WIP)
Coming Soon
A selection of gameplay redesigns.
Software:
Reaper
Izitope RX
FMOD
WWISE
Unreal Engine
Godot Engine
VSCode
Windows and Linux
Git
Languages:
C++
GDScript and Unreal Engine Blueprints/Metasounds
Python
Lua
Some Of My Favorite Plugins:
Phase Plant, Snap Heap, and Multipass
Absynth
Eos 2
SpecOps
Hello there! I'm a technical sound designer and big audio nerd interested in all aspects of game audio. Currently I work as a DSP engineer (feel free to ask me if you want to know what for) and also freelance as a sound designer.
Graduated magna cum laude with my degree in electrical engineering at Miami University where I worked on projects such as designing DSP algorithms and creating DIY audio hardware all while working on self directed sound design.
If you think anything you've seen here is cool and are interested in working together, feel free to reach out through the contact form here, on Discord username: scratchy_sd, or through email at scratchysd@gmail.com